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Most popular at the top

  • Introducing Starlingby Thibault Imbert

    O'Reilly Media 2012; US$ 0.99

    Starling is an ActionScript 3 2D framework developed on top of the Stage3D APIs (available on desktop in Flash Player 11 and Adobe AIR 3). Starling is mainly designed for game development, but could be used for many other use cases. Starling makes it possible to write fast GPU accelerated applications without having to touch the low-level Stage3D... more...

  • Future markets for interactive displaysby Pira International Ltd

    iSmithers Rapra Publishing 2011; US$ 390.00

    This e-book covers an emerging segment of the display industry - those technologies that interact with the user through touch, sensing and gesture. It addresses 2-D and 3-D gesture recognition as well as immersive and large-format touch screen displays. Future Markets for Interactive Displays looks at key technology trends and R&D activities that are... more...

  • Filmcraft: Cinematographyby Tim Grierson; Mike Goodridge

    Taylor & Francis 2011; US$ 29.95

    The first in the FilmCraft Series , this beautiful book covers the complex craft of cinematography through discussions with notable cinematographers, like Vittorio Storaro and Christopher Doyle. With stills, photos from the sets, and in-depth exploration of both iconic and contemporary projects, from Psycho and the French New Wave classic... more...

  • Filmcraft: Editingby Michael Goodridge

    Taylor & Francis 2011; US$ 29.95

    The value of the editor?s craft to a finished film cannot be underestimated, and it?s no surprise that directors rely heavily on the same editor again and again. This book employs stills and screenshots to show how an editor created a scene with the filmmaker and explores the complex relationship between a director who has just shot a movie and the... more...

  • Physics for Flash Games, Animation, and Simulationsby Adrian Dobre; Dev Ramtal

    Apress 2012; US$ 34.99

    The first book devoted entirely to teaching physics programming to Actionscript developers. The book is unique in both its breadth and depth of coverage, while remaining approachable for programmers without previous knowledge of physics. Recently, a number of books have appeared on game programming in Flash, but without much attention to physics.... more...

  • OLED vs LEDby iSmithers Rapra Publishing

    iSmithers Rapra Publishing 2012; US$ 390.00

    The major goal of this report is to study the extent to which LED and OLED technologies are meeting the promise of a revolution in lighting practices. The development of organic LEDs has lagged that of the inorganic versions, but OLED proponents believe that their distinctive form factor will enable them to provide innovative forms of lighting through... more...

  • Away3D 3.6 Essentialsby Matthew Casperson

    Packt Publishing 2011; US$ 29.99

    Take Flash to the next dimension by creating detailed, animated, and interactive 3D worlds with Away3D more...

  • Autodesk 3ds Max 2013 Bibleby Kelly L. Murdock

    Wiley 2012; US$ 59.99

    Kelly L. Murdock has been writing computer books for many years. His credits include eleven editions of the bestselling 3ds Max Bible , five editions of A dobe Creative Suite Bible , Edgeloop Character Modeling For 3D Professionals Only , and many other books. He holds a degree in engineering with an emphasis on computer graphics. more...

  • 3D Video and Its Applicationsby Takashi Matsuyama; Shohei Nobuhara; Takeshi Takai; Tony Tung

    Springer London 2012; US$ 129.00

    Presents a broad review of state-of-the-art 3D video production technologies and applications Discusses the geometric, photometric, and dynamical design and calibration methods for multi-view camera systems, including practical implementation technologies Describes a range of algorithms for producing 3D video from video data, and demonstrates a... more...

  • Das Blitz-Kochbuchby Andreas Jorns

    dpunkt.verlag 2012; US$ 30.77

    Dieses Buch zeigt, was mit Blitzlicht möglich ist, wenn man unterschiedlichste Blitzgeräte nach Art der Strobisten zu einem Multiblitzsystem kombiniert und manuell steuert. Nach einer so fundierten wie praxisorientierten Vermittlung des Grundlagenwissens konzentriert der Autor sich auf das kreative Blitzen in der Praxis. Anhand zahlreicher Beispiele... more...