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Most popular at the top

  • Schaum's Easy Outline: Programming with C++by John Hubbard

    McGraw-Hill Education 1999; US$ 19.95

    Boiled-down essentials of the top-selling Schaum's Outline series for the student with limited time What could be better than the bestselling Schaum's Outline series? For students looking for a quick nuts-and-bolts overview, it would have to be Schaum's Easy Outline series. Every book in this series is a pared-down, simplified, and tightly focused... more...

  • Monte Carlo Frameworksby Daniel J. Duffy; Joerg Kienitz

    Wiley 2011; US$ 150.00 US$ 130.00

    This is one of the first books that describe all the steps that are needed in order to analyze, design and implement Monte Carlo applications. It discusses the financial theory as well as the mathematical and numerical background that is needed to write flexible and efficient C++ code using state-of-the art design and system patterns, object-oriented... more...

  • Safe C++by Vladimir Kushnir

    O'Reilly Media 2012; US$ 21.99

    It?s easy to make lots of programming mistakes in C++?in fact, any program over a few hundred lines is likely to contain bugs. With this book, you?ll learn about many common coding errors that C++ programmers produce, along with rules and strategies you can use to avoid them. Author Vladimir Kushnir shows you how to use his Safe C++ library, based... more...

  • Ogre 3D 1.7 Beginner's Guideby Felix Kerger

    Packt Publishing 2010; US$ 26.99

    Create real time 3D applications using OGRE 3D from scratch more...

  • MongoDB: The Definitive Guideby Kristina Chodorow

    O'Reilly Media 2013; US$ 31.99

    Manage the huMONGOus amount of data collected through your web application with MongoDB. This authoritative introduction?written by a core contributor to the project?shows you the many advantages of using document-oriented databases, and demonstrates how this reliable, high-performance system allows for almost infinite horizontal scalability. This... more...

  • Learning OMNeT++by Thomas Chamberlain

    Packt Publishing 2013; US$ 23.99

    The book uses a concise and practical approach to take you through all the steps necessary to create, run, and analyze your own Network Simulations.This book is ideal for anyone wishing to quickly get to grips with Network Simulation whether you're an expert in networks or just a beginner. It is perfect for all network engineers and administrators... more...

  • LabVIEW Graphical Programming Cookbookby Yik Yang

    Packt Publishing 2014; US$ 35.99

    This practical and realistic guide will give you independent recipes, concentrating on advanced level concepts so that you can make your applications.If you are a developer, scientist, or engineer who uses LabVIEW to test, develop and manage advanced level applications, then this is the book for you. Prerequisites include proficiency in C or C++, and... more...

  • Getting Started with Adafruit Trinketby Mike Barela

    Maker Media, Inc 2014; US$ 19.99

    Arduino's ubiquity and simplicity has led to a gigantic surge in the use of microcontrollers to build programmable electronics project. Despite the low cost of Arduino, you're still committing about $30 worth of hardware every time you build a project that has an Arduino inside. This is where Adafruit's Trinket comes in. Arduino-compatible, one-third... more...

  • Mastering Android NDKby Sergey Kosarevsky; Viktor Latypov

    Packt Publishing 2015; US$ 39.99

    Master the skills you need to develop portable, highly-functional Android applications using NDKAbout This Book• Develop portable games using Android NDK and debug them on your desktop• Familiarise yourself with different popular C++ libraries on Android and use them in your games• Write multi-threaded code with graphics, sound, networking,... more...

  • Unreal Engine Game Development Cookbookby John P. Doran

    Packt Publishing 2015; US$ 39.99

    Over 40 recipes to accelerate the process of learning game design and solving development problems using Unreal Engine About This Book: Explore the quickest way to tackle common challenges faced in Unreal Engine; Create your own content, levels, light scenes, and materials, and work with Blueprints and C++ scripting; An intermediate, fast-paced Unreal... more...