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Most popular at the top

  • Atmospheric Monitoring with Arduinoby Patrick Di Justo; Emily Gertz

    Maker Media, Inc 2012; US$ 3.99

    Makers around the globe are building low-cost devices to monitor the environment, and with this hands-on guide, so can you. Through succinct tutorials, illustrations, and clear step-by-step instructions, you?ll learn how to create gadgets for examining the quality of our atmosphere, using Arduino and several inexpensive sensors. Detect harmful gases,... more...

  • Best of Make: Volume 2by The Editors of Make:

    Maker Media, Inc 2015; US$ 9.99

    After ten years, Make: has become one of most celebrated magazines to hit the newsstands, and certainly one of the hottest reads. If you're just catching on to the Maker Movement and wonder what you've missed, this book contains the best projects and articles from the magazine. Find out what keeps Makers coming back to Make: with this assortment... more...

  • Building Automated Trading Systemsby Benjamin Van Vliet

    Elsevier Science 2007; US$ 96.95

    Over the next few years, the proprietary trading and hedge fund industries will migrate largely to automated trade selection and execution systems. Indeed, this is already happening. While several finance books provide C++ code for pricing derivatives and performing numerical calculations, none approaches the topic from a system design perspective.... more...

  • C++: Eine kompakte Einführungby André Willms

    dpunkt.verlag 2015; US$ 17.17

    Mit diesem Buch lernen Programmiereinsteiger C++ praxisorientiert und in kompakter Form. André Willms erklärt zunächst die leichter zu verstehenden prozeduralen Mechanismen der Sprache, um dann auf die höhere Abstraktionsebene der objektorientierten Programmierung und die dafu?r notwendigen Sprachmittel, einschließlich der Standardbibliothek, einzugehen.... more...

  • Cocos2d-x Game Development Essentialsby Frahaan Hussain; Arutosh Gurung; Gareth Jones

    Packt Publishing 2014; US$ 13.99

    This book is designed to help existing developers who are looking to learn this amazing framework, which provides cross-platform development. It is also perfect for developers who already have an existing C++ foundation and would like to learn game development using Cocos2d-x, or those who are coming from another framework. more...

  • CryENGINE Game Programming with C++, C#, and Luaby Carl-Filip Lundgren; Ruan Pearce-Authers

    Packt Publishing 2013; US$ 26.99

    This book provides you with step-by-step exercises covering the various systems of CryENGINE and comprehensively explains their workings in a way that can be easily understood by readers of any skill level to help you develop your very own CryENGINE games.This book is intended for developers looking to harness the power of CryENGINE, providing a good... more...

  • Getting Started with Adafruit FLORAby Becky Stern; Tyler Cooper

    Maker Media, Inc 2015; US$ 14.50

    This book introduces readers to building wearable electronics projects using Adafruit's tiny FLORA board: at 4.4 grams, and only 1.75 inches in diameter, and featuring Arduino compatibility, it's the most beginner-friendly way to create wearable projects. This book shows you how to plan your wearable circuits, sew with electronics, and write programs... more...

  • Getting Started with Intel Edisonby Stephanie Moyerman

    Maker Media, Inc 2015; US$ 9.99

    The Intel Edison is a crowning achievement of Intel's adaptation of its technology into maker-friendly products. They've packed the dual-core power of the Atom CPU, combined it with a sideboard microcontroller brain, and added in Wi-Fi, Bluetooth Low Energy, and a generous amount of RAM (1GB) and flash storage (4GB). This book, written by Stephanie... more...

  • Getting Started with Intel Galileoby Matt Richardson

    Maker Media, Inc 2014; US$ 9.99

    Getting Started with the Intel Galileo gets you up and running with this new, x86-powered board that was developed in collaboration between Arduino and Intel. You'll learn how to set it up, connect it to your computer, and begin programming. You'll learn how to build electronics projects around the Galileo, and you'll explore the features and power... more...

  • Getting Started with the Photonby Simon Monk

    Maker Media, Inc 2015; US$ 9.99

    The Photon is an open source, inexpensive, programmable, WiFi-enabled module for building connected projects and prototypes. Powered by an ARM Cortex-M3 microcontroller and a Broadcom WiFi chip, the Photon is just as happy plugged into a hobbyist's breadboard as it is into a product rolling off of an assembly line. While the Photon--and its accompanying... more...