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Most popular at the top

  • Procedural Content Generation for C++ Game Developmentby Dale Green

    Packt Publishing 2016; US$ 39.99

    Get to know techniques and approaches to procedurally generate game content in C++ using Simple and Fast Multimedia Library About This Book: This book contains a bespoke Simple and Fast Multimedia Library (SFML) game engine with complete online documentation; Through this book, you’ll create games that are non-predictable and dynamic and have... more...

  • Unreal Engine 4 Game Development Essentialsby Satheesh PV

    Packt Publishing 2016; US$ 35.99

    Master the basics of Unreal Engine 4 to build stunning video games About This Book: Get to grips with the user interface of Unreal Engine 4 and find out more about its various robust features; Create dream video games with the help of the different tools Unreal Engine 4 offers; Create video-games and fully utilize the power of Unreal Engine 4 to bring... more...

  • Learning Unreal Engine Game Developmentby Joanna Lee

    Packt Publishing 2016; US$ 35.99

    A step-by-step guide that paves the way for developing fantastic games with Unreal Engine 4 About This Book: Learn about game development and the building blocks that go into creating a game; A simple tutorial for beginners to get acquainted with the Unreal Engine architecture; Learn about the features and functionalities of Unreal Engine 4 and how... more...

  • OpenGL Game Development By Exampleby Robert Madsen; Stephen Madsen

    Packt Publishing 2016; US$ 47.99

    Design and code your own 2D and 3D games efficiently using OpenGL and C++ About This Book: Create 2D and 3D games completely, through a series of end-to-end game projects; Learn to render high performance 2D and 3D graphics using OpenGL; Implement a rudimentary game engine using step-by-step code Who This Book Is For. If you are a prospective game... more...

  • Algorithms in a Nutshellby George T. Heineman; Gary Pollice; Stanley Selkow

    O'Reilly Media 2016; US$ 50.99

    Creating robust software requires the use of efficient algorithms, but programmers seldom think about them until a problem occurs. This updated edition of Algorithms in a Nutshell describes a large number of existing algorithms for solving a variety of problems, and helps you select and implement the right algorithm for your needs?with just enough... more...

  • C++ Game Development Cookbookby Druhin Mukherjee

    Packt Publishing 2016; US$ 35.99

    Over 90 recipes to get you creating modern, fast, and high-quality games with C++ About This Book: Level up your game programming skills with insightful recipes on building games in C++; Analyze the less commonly discussed problems with C++ applications to develop the best games; Improve the performance of your games with the new multi-threading and... more...

  • Mastering Unreal Engine 4.Xby Muhammad A.Moniem

    Packt Publishing 2016; US$ 39.99

    Take your game development skills to the next level with one of the best engines on the market About This Book: Build an entire AAA game level throughout the book; Take your C++ scripting skills to the next level and use them extensively to build the game; An advanced practical guide with a tutorial style approach that will help you make the best of... more...

  • Building Automated Trading Systemsby Benjamin Van Vliet

    Elsevier Science 2007; US$ 96.95

    Over the next few years, the proprietary trading and hedge fund industries will migrate largely to automated trade selection and execution systems. Indeed, this is already happening. While several finance books provide C++ code for pricing derivatives and performing numerical calculations, none approaches the topic from a system design perspective.... more...

  • Software Engineering Best Practicesby Capers Jones

    McGraw-Hill Education 2009; US$ 80.00 US$ 70.00

    Proven techniques for software engineering success This in-depth volume examines software engineering topics that are not covered elsewhere: the question of why software engineering has developed more than 2,500 programming languages; problems with traditional definitions of software quality; and problems with common metrics, "lines of code," and... more...

  • Learning DCOMby Thuan L. Thai

    O'Reilly Media 1999; US$ 25.99

    DCOM -- the Distributed Component Object Model -- is a recent upgrade of a time-honored and well-tested technology promoted by Microsoft for distributed object programming. Now that components are playing a larger and larger part in Windows 98, Windows NT 4.0, and Windows 2000, every Windows programmer will want to understand the technology. DCOM... more...