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  • OpenCV 3 Computer Vision Application Programming Cookbookby Robert Laganiere

    Packt Publishing 2017; US$ 39.99

    Recipes to help you build computer vision applications that make the most of the popular C++ library OpenCV 3 About This Book Written to the latest, gold-standard specification of OpenCV 3 Master OpenCV, the open source library of the computer vision community Master fundamental concepts in computer vision and image processing Learn about... more...

  • Mastering SFML Game Developmentby Raimondas Pupius

    Packt Publishing 2017; US$ 35.99

    Create complex and visually stunning games using all the advanced features available in SFML development About This Book: Build custom tools, designed to work with your specific game.; Use raw modern OpenGL and go beyond SFML.; Revamp your code for better structural design, faster rendering, and flashier graphics.; Use advanced lighting techniques... more...

  • Learning OpenCV 3 Application Developmentby Samyak Datta

    Packt Publishing 2016; US$ 39.99

    Build, create, and deploy your own computer vision applications with the power of OpenCV About This Book: This book provides hands-on examples that cover the major features that are part of any important Computer Vision application; It explores important algorithms that allow you to recognize faces, identify objects, extract features from images, help... more...

  • Data Acquisition Using LabVIEWby Behzad Ehsani

    Packt Publishing 2016; US$ 27.99

    Transform physical phenomena into computer-acceptable data using a truly object-oriented language About This Book: Create your own data acquisition system independently using LabVIEW and build interactive dashboards; Collect data using National Instrument's and third-party, open source, affordable hardware; Step-by-step real-world examples using... more...

  • Learning OpenCV 3by Adrian Kaehler; Gary Bradski

    O'Reilly Media 2016; US$ 50.99

    Get started in the rapidly expanding field of computer vision with this practical guide. Written by Adrian Kaehler and Gary Bradski, creator of the open source OpenCV library, this book provides a thorough introduction for developers, academics, roboticists, and hobbyists. You?ll learn what it takes to build applications that enable computers to... more...

  • Learning AWS Lumberyard Game Developmentby Edward Lavieri

    Packt Publishing 2016; US$ 31.99

    Create stunning 3D multiplayer games with integrated cloud-based features About This Book: Build a multiplayer 3D game from scratch using the features of Amazon's Lumberyard; Explore the world of Lumberyard along with Twitch and various key Amazon Web Services to build a game; This step-by-step practical guide will teach you how to build cross-platform... more...

  • Unreal Engine 4 Scripting with C++ Cookbookby William Sherif; Stephen Whittle

    Packt Publishing 2016; US$ 39.99

    Get the best out of your games by scripting them using UE4 About This Book: A straightforward and easy-to-follow format; A selection of the most important tasks and problems; Carefully organized instructions to solve problems efficiently; Clear explanations of what you did; Solutions that can be applied to solve real-world problems Who This Book Is... more...

  • Beginning C++ Game Programmingby John Horton

    Packt Publishing 2016; US$ 39.99

    Learn C++ from scratch and get started building your very own games About This Book: This book offers a fun way to learn modern C++ programming while building exciting 2D games; This beginner-friendly guide offers a fast-paced but engaging approach to game development; Dive headfirst into building a wide variety of desktop games that gradually increase... more...

  • C++ Windows Programmingby Stefan Björnander

    Packt Publishing 2016; US$ 39.99

    Develop real-world applications in Windows About This Book: Create diverse applications featuring the versatility of Small Windows C++ library; Learn about object-oriented programming in Windows and how to develop a large object-oriented class library in C++; Understand how to tackle application-specific problems along with acquiring a deep understanding... more...

  • Unreal Engine: Game Development from A to Zby Joanna Lee; John P. Doran; Nitish Misra

    Packt Publishing 2016; US$ 69.99

    Develop fantastic games and solve common development problems with Unreal Engine 4 About This Book: Investigate the big world of Unreal Engine, computer graphics rendering and Material editor to implement in your games; Construct a top-notch game by using the assets offered by Unreal Engine, thereby reducing the time to download, create assets on your... more...