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  • Optimized C++by Kurt Guntheroth

    O'Reilly Media 2016; US$ 50.99

    In today?s fast and competitive world, a program?s performance is just as important to customers as the features it provides. This practical guide teaches developers performance-tuning principles that enable optimization in C++. You?ll learn how to make code that already embodies best practices of C++ design run faster and consume fewer resources... more...

  • Algorithms in a Nutshellby George T. Heineman; Gary Pollice; Stanley Selkow

    O'Reilly Media 2016; US$ 50.99

    Creating robust software requires the use of efficient algorithms, but programmers seldom think about them until a problem occurs. This updated edition of Algorithms in a Nutshell describes a large number of existing algorithms for solving a variety of problems, and helps you select and implement the right algorithm for your needs?with just enough... more...

  • OpenGL Game Development By Exampleby Robert Madsen; Stephen Madsen

    Packt Publishing 2016; US$ 47.99

    Design and code your own 2D and 3D games efficiently using OpenGL and C++ About This Book: Create 2D and 3D games completely, through a series of end-to-end game projects; Learn to render high performance 2D and 3D graphics using OpenGL; Implement a rudimentary game engine using step-by-step code Who This Book Is For. If you are a prospective game... more...

  • Learning Unreal Engine Game Developmentby Joanna Lee

    Packt Publishing 2016; US$ 35.99

    A step-by-step guide that paves the way for developing fantastic games with Unreal Engine 4 About This Book: Learn about game development and the building blocks that go into creating a game; A simple tutorial for beginners to get acquainted with the Unreal Engine architecture; Learn about the features and functionalities of Unreal Engine 4 and how... more...

  • Unreal Engine 4 Game Development Essentialsby Satheesh PV

    Packt Publishing 2016; US$ 35.99

    Master the basics of Unreal Engine 4 to build stunning video games About This Book: Get to grips with the user interface of Unreal Engine 4 and find out more about its various robust features; Create dream video games with the help of the different tools Unreal Engine 4 offers; Create video-games and fully utilize the power of Unreal Engine 4 to bring... more...

  • Make: Actionby Simon Monk

    Maker Media, Inc 2016; US$ 29.99

    Beginning with the basics and moving gradually to greater challenges, this book takes you step-by-step through experiments and projects that show you how to make your Arduino or Raspberry Pi create and control movement, light, and sound. In other words: action! The Arduino is a simple microcontroller with an easy-to-learn programming environment,... more...

  • Procedural Content Generation for C++ Game Developmentby Dale Green

    Packt Publishing 2016; US$ 39.99

    Get to know techniques and approaches to procedurally generate game content in C++ using Simple and Fast Multimedia Library About This Book: This book contains a bespoke Simple and Fast Multimedia Library (SFML) game engine with complete online documentation; Through this book, you’ll create games that are non-predictable and dynamic and have... more...

  • Game Programming Using Qt: Beginner's Guideby Witold Wysota; Lorenz Haas

    Packt Publishing 2016; US$ 43.99

    A complete guide to designing and building fun games with Qt and Qt Quick 2 using associated toolsets About This Book: Learn to create simple 2D to complex 3D graphics and games using all possible tools and widgets available for game development in Qt; Understand technologies such as QML, Qt Quick, OpenGL, and Qt Creator, and learn the best practices... more...

  • Building an RPG with Unrealby Steve Santello; Alan R. Stagner

    Packt Publishing 2016; US$ 39.99

    Get to grips with building the foundations of an RPG using Unreal Engine 4 About This Book: Utilize a mixture of C++, Blueprints, and UMG to create a role playing game (RPG) efficiently; Create reusable code chunks and elements that can easily be integrated into other games; A cost effective, step-by-step guide to building and customizing an entire... more...

  • C++ Alles in einem Band für Dummiesby John Paul Mueller; Jeff Cogswell; Jutta Schmidt

    Wiley 2016; US$ 26.50

    Für alle, die nicht nur einen einfachen Einstieg in C++ suchen, sondern sich darüber hinaus mit fortgeschrittener Programmierung beschäftigen wollen, ist dieses Buch genau das richtige. John Paul Mueller und Jeff Cogswell führen Sie zunächst in die Grundlagen von C++ ein. Sie lernen Objekte und Klassen kennen und sie erklären Ihnen, wie Sie Probleme... more...