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  • Android NDKby Sylvain Ratabouil

    Packt Publishing 2015; US$ 39.99

    This book is intended for those who are interested in learning the core features of the Spring Framework. Prior knowledge of Java programming and web development concepts with basic XML knowledge is expected. more...

  • Make: Getting Started with littleBitsby Ayah Bdeir; Matt Richardson

    Maker Media, Inc 2015; US$ 9.99

    littleBits are electronic building blocks with over 60 modules and trillions of combinations. With littleBits, anyone can harness the power of electronics, microcontrollers, and the cloud--regardless of age, gender, technical ability, or educational background. You can combine these simple, snap-together, magnetic bricks to make simple electronic... more...

  • C++: Eine kompakte Einführungby André Willms

    dpunkt.verlag 2015; US$ 16.93

    Mit diesem Buch lernen Programmiereinsteiger C++ praxisorientiert und in kompakter Form. André Willms erklärt zunächst die leichter zu verstehenden prozeduralen Mechanismen der Sprache, um dann auf die höhere Abstraktionsebene der objektorientierten Programmierung und die dafür notwendigen Sprachmittel, einschließlich der Standardbibliothek,... more...

  • SFML Essentialsby Milcho G. Milchev

    Packt Publishing 2015; US$ 17.99

    If you are an enthusiast who is not new to the field of game development but want to exercise the countless features of SFML and build 2D games with minimal effort, this is the book for you. more...

  • Getting Started with Adafruit FLORAby Becky Stern; Tyler Cooper

    Maker Media, Inc 2015; US$ 14.50

    This book introduces readers to building wearable electronics projects using Adafruit's tiny FLORA board: at 4.4 grams, and only 1.75 inches in diameter, and featuring Arduino compatibility, it's the most beginner-friendly way to create wearable projects. This book shows you how to plan your wearable circuits, sew with electronics, and write programs... more...

  • Unity AI Programming Essentialsby Curtis Bennett; Dan Violet Sagmiller

    Packt Publishing 2014; US$ 17.99

    This book is aimed at developers who know the basics of game development with Unity and want to learn how to add AI to their games. You do not need any previous AI knowledge; this book will explain all the essential AI concepts and show you how to add and use them in your games. more...

  • Make: Getting Started with Arduinoby Massimo Banzi; Michael Shiloh

    Maker Media, Inc 2014; US$ 12.99

    Arduino is the hot open source prototyping platform for artists, hobbyists, students, and anyone who wants to create interactive physical environments. Getting Started with Arduino is co-authored by Arduino co-founder Massimo Banzi, and incorporates his experience in teaching, using, and creating Arduino. more...

  • MongoDB Cookbookby Amol Nayak

    Packt Publishing 2014; US$ 29.99

    If you want a reference to show you practical solutions, or just want to satisfy your need for more knowledge of this fantastic NoSQL database, then this book is ideal for you. To get the most out of this book, you should know the basics of MongoDB. more...

  • Effective Modern C++by Scott Meyers

    O'Reilly Media 2014; US$ 42.99

    Coming to grips with C++11 and C++14 is more than a matter of familiarizing yourself with the features they introduce (e.g., auto type declarations, move semantics, lambda expressions, and concurrency support). The challenge is learning to use those features effectively ?so that your software is correct, efficient, maintainable, and portable.... more...

  • Designing Software Synthesizer Plug-Ins in C++by Will Pirkle

    Taylor and Francis 2014; US$ 79.95

    Bridging the gap from theory to programming, Designing Software Synthesizer Plug-Ins in C++ For RackAFX, VST3 and Audio Units contains complete code for designing and implementing software synthesizers for both Windows and Mac platforms. You will learn synthesizer operation, starting with the underlying theory of each synthesizer component, and... more...