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  • How Not to Program in C++by Steve Oualline

    No Starch Press 2003; US$ 15.95

    Based on real-world errors, the 101 fun and challenging C++ puzzles in How Not to Program in C++ range from easy (one wrong character) to mind twisting (errors with multiple threads). Match your wits against the author's and polish your language skills as you try to fix broken programs. Clues help along the way, and answers are provided at the back... more...

  • An Introduction to Design Patterns in C++ with Qt 4by Alan Ezust; Paul Ezust

    Pearson Education 2006; US$ 43.99

    This is the eBook version of the printed book. If the print book includes a CD-ROM, this content is not included within the eBook version. Learn C++, Patterns, and Qt 4 Cross-Platform Development Master C++ and design patterns together, using the world's leading open source framework for cross-platform development: Qt 4. An Introduction... more...

  • Data Structures and Algorithms Using C#by Michael McMillan

    Cambridge University Press 2007; US$ 52.00

    First comprehensive tutorial and reference for C# implementation of data structures and algorithms. more...

  • C++: The Complete Reference, 4th Editionby Herbert Schildt

    McGraw-Hill Education 2002; US$ 55.00

    Schildt's classic C++ reference--updated and expanded The Definitive Guide to C++ Master programmer and best-selling author Herb Schildt has updated and expanded his classic reference to C++. Using expertly crafted explanations, insider tips, and hundreds of examples, Schildt explains and demonstrates every aspect of C++. Inside you'll find... more...

  • C Programming for Embedded Systemsby Kirk Zurell

    CRC Press 2000; US$ 32.95

    Eager to transfer your C language skills to the 8-bit microcontroller embedded environment? This book will get you up and running fast with clear explanations of the common architectural elements of most 8-bit microcontrollers and the embedded-specific de more...

  • Practical Visual C++ 6by Jonathan Bates; Timothy Tompkins

    Pearson Education 1999; US$ 39.99

    Practical Visual C++ takes a straight forward, no-nonsense approach to teaching C++. You start by learning the basics of Developer Studio with the use of the Wizards, editors, and debuggers. Then move on to the core language, including program flow, data types, functions, classes, object-oriented programming, and more. You then progress into the Microsoft... more...

  • Professional C# 2008by Christian Nagel; Bill Evjen; Jay Glynn; Morgan Skinner; Karli Watson

    Wiley 2011; US$ 59.99

    Christian Nagel of thinktecture is a software architect and developer who offers training and consulting on how to design and develop Microsoft .NET solutions. He looks back on more than 20 years of software development experience. Christian started his computing career with PDP 11 and VAX/VMS platforms, covering a variety of languages and platforms.... more...

  • .NET Domain-Driven Design with C#by Tim McCarthy

    Wiley 2008; US$ 39.99

    As the first technical book of its kind, this unique resource walks you through the process of building a real-world application using Domain-Driven Design implemented in C#. Based on a real application for an existing company, each chapter is broken down into specific modules so that you can identify the problem, decide what solution will provide... more...

  • The C# Programming Languageby Anders Hejlsberg; Mads Torgersen; Scott Wiltamuth; Peter Golde

    Pearson Education 2008; US$ 35.99

    This is the eBook version of the printed book. If the print book includes a CD-ROM, this content is not included within the eBook version. ?Based on my own experience, I can safely say that every .NET developer who reads this will have at least one ?aha? moment and will be a better developer for it.? ?From the Foreword by Don Box   ... more...

  • C# 3.0: A Beginner's Guideby Herbert Schildt

    McGraw-Hill Education 2008; US$ 42.00

    Chapter 1: C#: Fundamentals Chapter 2: Introducing Data Types and Operators Chapter 3: Program Control Statements Chapter 4: Introducing Classes, Objects, and Methods Chapter 5: More Data Types and Operators Chapter 6: A Closer Look at Methods and Classes Chapter 7: Operator Overloading, Indexers, and Properties Chapter 8: Inheritance Chapter... more...