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- Springer International Publishing 2016; US$ 89.99
This book presents and discusses the state of the art and future trends in software engineering education, with a focus on agile methods and their budgetary implications. It introduces new and innovative methods, models and frameworks to focus the training towards the industry?s requirements. The range of topics covered includes education models for... more...
- Springer International Publishing 2016; US$ 107.00
This book constitutes the refereed proceedings of the seven workshops co-located with the 14th International Conference on Practical Applications of Agents and Multi-Agent Systems, PAAMS 2016, held in Sevilla, Spain, in June 2016. The 37 full papers presented were carefully reviewed and selected from 77 submissions. The volume presents the papers... more...
- Springer International Publishing 2016; US$ 129.00
Derived from contributions to the Workshop on Pen and TouchTechnology on Education (WIPTTE) in 2015, this edited volume highlights recentdevelopments for pen and tablet research within the education system with aparticular focus on hardware and software developments, comprising theperspectives of teachers, school and university administrators, and... more...
- Wiley 2016; US$ 87.00 US$ 75.40
The e-Learning Handbook provides a critical reflection on the current state of e-learning with contributions from the world’s foremost e-learning experts and best-selling authors from academe and industry, including Margaret Driscoll; Brent Wilson Lee Christopher; William Horton, L. Wayne Precht, Harvey Singh, Jim Everidge, and Jane Bozarth;... more...
- Springer Berlin Heidelberg 2016; US$ 98.00
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education,... more...
- SAGE Publications 2016; US$ 128.00
The new edition of The SAGE Handbook of E-Learning Research retains the original effort of the first edition by focusing on research while capturing the leading edge of e-learning development and practice. more...
- Springer International Publishing 2016; US$ 99.99
This book provides a fundamental reassessment of mathematicseducation in the digital era. It constitutes a new mindset of howinformation and knowledge are processed by introducing new interconnective andinteractive pedagogical approaches. Math education is catching up ontechnology, as courses and materials use digital sources and resources more andmore.... more...
- Rowman & Littlefield Publishers 2016; US$ 29.99
Brain Science for Principals : What School Leaders Need to Know features leadership of learning from the perspective of recent findings of educational neuroscience. Each chapter explores a question related to learning and offers practical suggestions for principals. Divided into six sections, each of the 24 short chapters can stand alone or... more...
- Springer Fachmedien Wiesbaden 2016; US$ 39.99
Die empirische Studie von Claudia Börner beinhaltet die differenzierte Erfassung und Analyse elterlichen Unterstützungsverhaltens im Kontext der bildungsbezogenen Nutzung digitaler Medien durch Grundschüler. Neben der Darstellung, wie sich digital gestützte Bildungs- und Lernprozesse im häuslichen Lernumfeld gestalten, wurden Faktoren analysiert, die... more...
- Maker Media, Inc 2016; US$ 16.99
Make: Getting Started with 3D Printing is a practical, informative, and inspiring book that guides readers step-by-step through understanding how this new technology will empower them to take full advantage of all it has to offer. The book includes fundamental topics such as a short history of 3D printing, the best hardware and software choices for... more...