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- Wiley 2005; US$ 130.00
A. ARDESHIR GOSHTASBY, PHD , is a professor in the department of computer science and engineering at Wright State University. Dr. Goshtasby has been developing solutions to image registration problems since 1983 and has numerous publications to his credit. more...
- Springer London 2007; US$ 69.95
Images contain information about the spatial properties of the scene they depict. When coupled with suitable assumptions, images can be used to infer three-dimensional information. This useful volume concentrates on motion blur and defocus, which can be exploited to infer the 3-D structure of a scene ? as well as its radiance properties ? and which... more...
- Springer New York 2013; US$ 129.00
Includes discussions on popular 3D imaging technologies, combines them with biometric applications, and then presents real 3D biometric systems Introduces many efficient 3D feature extraction, matching, and fusion algorithms Techniques presented have been supported by experimental results using various 3D biometric classifications more...
- Wiley 2011; US$ 124.00
“Ernst Lueder’s latest book in the SID–Wiley series, 3D Displays, does an excellent job of taking the incredible diversity of 3D display development and distilling it into key sub-areas … In summary, 3D Displays is encyclopedic in scope, a great reference, and a recommended purchase.” ( Information Display , 1 May... more...
- Springer New York 2013; US$ 179.00
Describes the latest innovations in 3D technologies and Future Internet media Focuses on research to facilitate application scenarios such as social TV and high-quality, real-time collaboration Discusses QoE for 3D more...
- CRC Press 2011; US$ 92.95
Modeling in Game Production Vertex Processing Rasterization Fragment Processing and Output Merging Illumination and Shaders Parametric Curves and Surfaces Shader Models Image Texturing Bump Mapping Advanced Texturing Character Animation Physics-based Simulation References more...
- iSmithers Rapra Publishing 2011; US$ 390.00
Three-dimensional (3D) imaging and display technology have moved on dramatically from the days of red-and-blue cardboard 3D glasses that audiences used to wear when watching 3D movies. Advances in 3D were made possible through parallel evolutions of materials, techniques, processes and other technologies that made high-definition 3D images possible... more...
- Wiley 2008; US$ 145.00
Jean-Luc Dugelay (PhD 1992, Member of the IEEE 1994, Senior Member 2002) joined the Institute Eurecom (Sophia Antipolis) in 1992, where he is currently a professor in charge of image and video research and teaching activities in the Department of Multimedia communications. His research interests are in the area of multimedia signal processing and... more...
- Springer New York 2012; US$ 179.00
Provides a comprehensive and thorough coverage of the technologies for development of the DIBR-based 3D-TV system, from content creation, compression and transmission to visualization and quality assessment Discusses the challenges, technical immaturity, remaining obstacles, and research trends in the 3D-TV processing and system development Presents... more...
- Wiley 2005; US$ 150.00
The migration of immersive media towards telecommunication applications is advancing rapidly. Impressive progress in the field of media compression, media representation, and the larger and ever increasing bandwidth available to the customer, will foster the introduction of these services in the future. One of the key components for the envisioned... more...