Go beyond HTML5’s Audio tag and boost the audio capabilities of your web application with the Web Audio API. Packed with lots of code examples, crisp descriptions, and useful illustrations, this concise guide shows you how to use this JavaScript API to make the sounds and music of your games and interactive applications come alive.
You need little or no digital audio expertise to get started. Author Boris Smus introduces you to digital audio concepts, then shows you how the Web Audio API solves specific application audio problems. If you're an experienced JavaScript programmer, you’ll not only learn how to synthesize and process digital audio, you’ll also explore audio analysis and visualization with this API.
Learn Web Audio API, including audio graphs and the audio nodesProvide quick feedback to user actions by scheduling sounds with the API’s precise timing modelControl gain, volume, and loudness, and dive into clipping and crossfadingUnderstand pitch and frequency: use tools to manipulate soundforms directly with JavaScriptGenerate synthetic sound effects and learn how to spatialize sound in 3D spaceUse Web Audio API with the Audio tag, getUserMedia, and the Page Visibility API
You can read this ebook online in a web browser, without downloading anything or installing software.
This ebook is available in file types:
This ebook is available in:
After you've bought this ebook, you can choose to download either the PDF version or the ePub, or both.
The publisher has supplied this book in DRM Free form with digital watermarking.
You can read this eBook on any device that supports DRM-free EPUB or DRM-free PDF format.
The publisher has supplied this book in encrypted form, which means that you need to install free software in order to unlock and read it.
To read this ebook on a mobile device (phone or tablet) you'll need to install one of these free apps:
To download and read this eBook on a PC or Mac:
The publisher has set limits on how much of this ebook you may print or copy. See details.