The Leading eBooks Store Online

4,034,055 members ⚫ 1,328,001 ebooks

New to eBooks.com?

Learn more
Browse our categories
  • Bestsellers - This Week
  • Foreign Language Study
  • Pets
  • Bestsellers - Last 6 months
  • Games
  • Philosophy
  • Archaeology
  • Gardening
  • Photography
  • Architecture
  • Graphic Books
  • Poetry
  • Art
  • Health & Fitness
  • Political Science
  • Biography & Autobiography
  • History
  • Psychology & Psychiatry
  • Body Mind & Spirit
  • House & Home
  • Reference
  • Business & Economics
  • Humor
  • Religion
  • Children's & Young Adult Fiction
  • Juvenile Nonfiction
  • Romance
  • Computers
  • Language Arts & Disciplines
  • Science
  • Crafts & Hobbies
  • Law
  • Science Fiction
  • Current Events
  • Literary Collections
  • Self-Help
  • Drama
  • Literary Criticism
  • Sex
  • Education
  • Literary Fiction
  • Social Science
  • The Environment
  • Mathematics
  • Sports & Recreation
  • Family & Relationships
  • Media
  • Study Aids
  • Fantasy
  • Medical
  • Technology
  • Fiction
  • Music
  • Transportation
  • Folklore & Mythology
  • Nature
  • Travel
  • Food and Wine
  • Performing Arts
  • True Crime
  • Foreign Language Books
Entertainment & Games

Most popular at the top

  • Raspberry Pi Robotic Projectsby Richard Grimmett

    Packt Publishing 2016; US$ 31.99

    Work through a mix of amazing robotic projects using the Raspberry Pi Zero or the Raspberry Pi 3 About This Book: Easy to follow instructions, yet the ones that help you build powerful robots, and exclusive coverage of mobile robots with the Pi Zero; Build robots that can run, swim and fly and the cutting-edge dimension of robotics that is possible... more...

  • An Introduction to Unreal Engine 4by Andrew Sanders

    CRC Press 2016; US$ 59.95

    This book serves as an introduction to the level design process in Unreal Engine 4. By working with a number of different components within the Unreal Editor, readers will learn to create levels using BSPs, create custom materials, create custom Blueprints complete with events, import objects, create particle effects, create sound effects and combine... more...

  • Game Audio Programmingby Guy Somberg

    CRC Press 2016; US$ 69.95

    Welcome to Game Audio Programming: Principles and Practices! This book is the first of its kind: an entire book dedicated to the art of game audio programming. With over fifteen chapters written by some of the top game audio programmers and sound designers in the industry, this book contains more knowledge and wisdom about game audio programming than... more...

  • Simulating Heterogeneous Crowds with Interactive Behaviorsby Nuria Pelechano; Jan M. Allbeck; Mubbasir Kapadia; Norman I. Badler

    CRC Press 2016; US$ 119.95

    This book provides a deep understanding of state-of-art methods for simulation of heterogeneous crowds in computer graphics. It will cover different aspects that are necessary to achieve plausible crowd behaviors. The book will be a review of the most recent literature in this field that can help professionals and graduate students interested in this... more...

  • Building Smart Homes with Raspberry Pi Zeroby Marco Schwartz

    Packt Publishing 2016; US$ 27.99

    Build revolutionary and incredibly useful home automation projects with the all-new Pi Zero About This Book: Create and program home automation projects using the Raspberry Pi Zero board; Connect your Raspberry Pi Zero to a cloud API, and then build a cloud dashboard to control your devices; Integrate all the projects into a complex project to automate... more...

  • Unity 3D and PlayMaker Essentialsby Jere Miles

    CRC Press 2016; US$ 59.95

    In introducing new students to video game development, there are two crucial components to consider: design and implementation. Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing provides theoretical background on topics such as characters, stories, level design, interface design, audio, game mechanics, and tools and... more...

  • Successful ScrumButtby Noah Dyer

    CRC Press 2016; US$ 49.95

    Have you ever seen a promising project get abandoned right when it seemed like it was getting ready to launch, or a project that always seemed like it was going to launch "next month," but took many months or even years before it actually launched? Scrum may be the solution to such woes. It is a project management methodology that, when applied faithfully,... more...

  • Becoming a Video Game Artistby John Pearl

    CRC Press 2016; US$ 49.95

    The game industry continues to grow and evolve as the years pass. Despite this growth, the competition in obtaining a career in video games remains as arduous as ever. Becoming a Video Game Artist helps guide readers from their first steps of making a portfolio, to acing the job interview and beyond. John Pearl explores the different art related... more...

  • BlitzMax for Absolute Beginnersby Sloan Kelly

    Apress 2016; US$ 38.89

    Go through the steps necessary to create high-speed 2D retro-style games. This easy-to-read-and-follow one of a kind book on BlitzMax game programming also covers some 3D programming. BlitzMax for Absolute Beginners includes game application projects such as The Great Escape, Tank Attack, and Paratrooper. These will help you build your skills as... more...

  • Beginning Android Gamesby Mario Zechner; J. F. DiMarzio; Robert Green

    Apress 2016; US$ 35.35

    Learn all of the basics needed to join the ranks of successful Android game developers. You'll start with game design fundamentals and Android programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android smartphones and tablets. Beginning Android Games, Third Edition gives you everything... more...