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Entertainment & Games

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  • My PlayStation Vitaby Bill Loguidice; Christina T. Loguidice

    Pearson Education 2012; US$ 19.99

    Step-by-step instructions with callouts to PlayStation Vita images that show you exactly what to do. Help when you run into problems with your PlayStation Vita. Tips and Notes to help you get the most from your PlayStation Vita. Full-Color, Step-by-Step Tasks Show You How to Have Maximum Fun with Your PlayStation Vita! Unbox your PS VitaTM,... more...

  • Torque 3D Game Development Cookbookby David Wyand

    Packt Publishing 2013; US$ 29.99

    Cookbook; packed with recipes to help you create amazing 3D games with Torque. The recipes provide clear step-by-step instruction and practical examples to advance your understanding of Torque 3D and all of its subsystems. The book is written for professional and indie game developers that have basic knowledge of TorqueScript, are acquainted with Torque... more...

  • Flash Game Development in a Social, Mobile, and 3D Worldby Keith Gladstien

    Cengage Learning PTR 2013; US$ 59.99

    FLASH CS5 GAME DEVELOPMENT: IN A SOCIAL, MOBILE AND 3D WORLD shows the reader how to develop games using Flash CS5, and introduces them to all of the new and incredible game-centric features, as well as the global growth of Flash as a games platform in social and mobile gaming. This in-depth guide provides a general overview of the Flash gaming climate,... more...

  • Game Development Principlesby Alan Thorn

    Cengage Learning PTR 2013; US$ 49.99

    GAME DEVELOPMENT PRINCIPLES is the ideal how-to reference covering the theory and concepts of game development—the fundamentals that all game developers need to know. Cutting through the typical industry jargon and demystifying the sometimes confusing and intimidating development industry, this book eases the path for new and aspiring developers.... more...

  • Real-Time Renderingby Gabriyel Wong; Jianliang Wang

    CRC Press 2013; US$ 110.95

    Consumers today expect extremely realistic imagery generated in real time for interactive applications such as computer games, virtual prototyping, and scientific visualisation. However, the increasing demands for fidelity coupled with rapid advances in hardware architecture pose a challenge: how do you find optimal, sustainable solutions to accommodate... more...

  • Minecraft Mastery: Build Your Own Redstone Contraptions and Modsby Matthew Monk; Simon Monk

    McGraw-Hill Education 2014; US$ 15.00

    SUPERCHARGE YOUR MINECRAFT REDSTONE SKILLS Enhance your Minecraft world by creating innovative devices and elements with Redstone. Minecraft Mastery: Build Your Own Redstone Contraptions and Mods reveals how to maximize the capabilities of this powerful, versatile red ore. Learn how to create logic gates, advanced mechanisms, and much more. You'll... more...

  • Game Mechanicsby Ernest Adams; Joris Dormans

    Pearson Education 2012; US$ 59.99

    This in-depth resource teaches you to craft mechanics that generate challenging, enjoyable, and well-balanced gameplay. You’ll discover at what stages to prototype, test, and implement mechanics in games and learn how to visualize and simulate game mechanics in order to design better games. Along the way, you’ll practice what you’ve learned with hands-on... more...

  • 100 Principles of Game Designby DESPAIN

    Pearson Education 2012; US$ 47.99

    Game designers spend their lives solving extraordinary problems and facing mind-bending paradoxes. It’s their job to make a meticulous plan for “spontaneous fun” players will want to experience over and over again. Pressure is heaped on with demands for innovation and blockbuster status. So designers find themselves facing an abyss of problems, pressure,... more...

  • Unity Character Animation with Mecanimby Jamie Dean

    Packt Publishing 2015; US$ 39.99

    "A detailed guide to the complex new animation tools in Unity, packed with clear instructions and illustrated with original content in the context of a next generation zombie apocalypse adventure game About This Book • Create and export models and animation sequences to Unity from 3ds max and Maya • Prepare character models and animation for... more...

  • Unity Game Development in 24 Hours, Sams Teach Yourselfby Mike Geig

    Pearson Education 2013; US$ 35.99

    In just 24 sessions of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 4 game engine at the heart of Temple Run and many other sizzling-hot mobile games! You’ll learn everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques.... more...