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Entertainment & Games

  • Mastering Unreal Engine 4.Xby Muhammad A.Moniem

    Packt Publishing 2016; US$ 39.99

    Take your game development skills to the next level with one of the best engines on the market About This Book: Build an entire AAA game level throughout the book; Take your C++ scripting skills to the next level and use them extensively to build the game; An advanced practical guide with a tutorial style approach that will help you make the best of... more...

  • Learning Unreal® Engine iOS Game Developmentby Muhammad A.Moniem

    Packt Publishing 2015; US$ 26.99

    If you are a game developer, designer, artist, or a beginner in the gaming industry, and want to make iOS games efficiently at a low cost, this book is ideal for you. more...

  • Tomb Raider The Ten Thousand Immortalsby Dan Abnett

    DK Publishing 2014; Not Available

    The new Tomb Raider novel will broaden the world and enriches the storyline re-introduced in the highly successful Tomb Raider video game. The first novel in a trilogy will continue the exploration of Lara Croft's origins as the "Tomb Raider," featuring an entirely new, fast-paced adventure. more...

  • Fundamentals of Game Designby Ernest Adams

    Pearson Education 2010; US$ 79.99

    To create a great video game, you must start with a solid game design: A well-designed game is easier to build, more entertaining, and has a better chance of succeeding in the marketplace. Here to teach you the essential skills of player-centric game design is one of the industry’s leading authorities, who offers a first-hand look into the process,... more...

  • Fundamentals of Shooter Game Designby Ernest Adams

    Pearson Education 2014; US$ 9.00

    You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the shooter games genre. This focused guides gives you exactly what you need. It walks you through the process of designing for the shooter game genre and shows you how to use the... more...

  • Fundamentals of Game Designby Ernest Adams

    Pearson Education 2013; US$ 55.99

    Now in its third edition, the classic book on game design has been completely revised to include the latest developments in the game industry. Readers will learn all the fundamentals of concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing. They’ll be introduced to designing for mobile devices and touch... more...

  • Fundamentals of Construction and Simulation Game Designby Ernest Adams

    Pearson Education 2013; US$ 9.99

    You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the construction and simulation game genre. This focused guide give you exactly what you need. It walks you through the process of designing for the construction and simulation genre... more...

  • Fundamentals of Strategy Game Designby Ernest Adams

    Pearson Education 2014; US$ 9.99

    You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the strategy game genre. This focused guide gives you exactly what you need. It walks you through the process of designing for the strategy game genre and shows you how to use the... more...

  • Fundamentals of Vehicle Simulation Designby Ernest Adams

    Pearson Education 2014; US$ 9.00

    You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the vehicle simulation genre. This focused guide gives you exactly what you need. It walks you through the process of designing for the vehicle simulation genre and shows you how... more...

  • Fundamentals of Sports Game Designby Ernest Adams

    Pearson Education 2014; US$ 9.00

    You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the sports game genre. This focused guide gives you exactly what you need. It walks you through the process of designing for the sports game genre and shows you how to use the right... more...